The only things Obito has is a transformation and a solid approach option, WJ, which is his only good move in base form. And even if Obito does have a transformation, the big pressense of infinifes and Kon easily prevent Obito from tranaforming. His U is punishable once you learn the timing, since it does have some end lag even if it isn't a lot of end lag, so U > SJ is not really that good.
Obito isn't really good if you tey to use him in a standing stance and try to deal with attacks by hold s or parrying them. He is a character who can always use wj, both for saving energy(super fast) and for preparing surprise attacks on the enemy. As most long ranged attacks can not do harm to him and given that all counterattacks starting with s are no match for obito's wj + jj+su or simply wj + su, the only thing obito fears while pressing wj all the time is specialcharacter specailized counter attacks and temporary AOE attacks, for example itachi's wj and sj and aizen's wj and wu. Then, obito's u(+ sj) can easily parry these threats. These two techniques can help obito to survive till tranformation. After transformation, obito's su is great for both defending and attacking and the u(don't always press u like beginners) can catch undefended enemies off guard easily.Īlthough I am a fan of obito (obviously) and have not ever considered myself a top player, I really think that obito isn't that bad(D rank?) and many experienced players like to put obito along with aizen, kenshin and transformed bykuya who are ranked the highest of all. Okay, so after some testing and finding new things I can see Obito be a little higher, but he still isn't that great. I guess spamming WJ can work for filling your super meter but otherwise it's just predictable. If timed right you can Quiet step and makes the WJ attack come out leaving him punishable. It also loses to projectiles.Īgain, U has a some end lag so you can avoid it.
If he uses it against Aizen to get pass though WU or Itachi's SJ, they can punish Obito on time since those moves have very little end lag compared to Obito's U, so U > SJ is unreliable.Īt first he may seem hard to counter, but after learning what does well against him, he isn't too hard to deal with (as most characters at least).
Maybe D tier is too low for him, but I cannot see him any higher than C tier.Bleach vs Naruto guide to transformation: How to transform, all character transformations, and a little transformation tip. Rock Lee (Base) > Rock Lee (Inner Gates) Naruto (1 Tail Kyuubi Mode) > Naruto (4 Tail Kyuubi Mode) Naruto (Base) > Naruto (1 Tail Kyuubi Mode) Ulquiorra (Base) > Ulquiorra (1st Release) Rukia (Gigai/School Uniform) > Rukia (Shikai) Hollow Ichigo (Shikai) > Hollow Ichigo (Bankai) Ichigo (Start of Series) > Hollow Ichigo (Shikai) To transform, press ‘J’ and 'K’ simultaneously when your SP meter is full.Īll Bleach vs Naruto 3.1 characters that can transform are as follows: #BLEACH VS NARUTO 3.2 TRANSFORMATIONS HOW TO# There are 3 effective Transformation Combos: I know its a nobrainer to transform from a safe distance away so you have enough time to either mount an attack, or just not get clobbered, but using what I like to call “Transformation Combos” serves that purpose while looking cool. One involves knocking down your opponent before transforming. Another involves knocking your opponent into the air, transforming, and then completing the combo with your new form (a cooler option, no?). The third involves performing a 'J’ Grapple, transforming, then striking your still stunned opponent with your new form. Any character: Any combo, then transform. Harry Houdini was legendary for being an escape artist and that’s why I named these moves after him. Houdini combos are great for maintaining control of the battle by either not letting your opponent counterattack or by making their attempts unsuccessful. If Bleach vs Naruto had a martial art, it would be something like this. #BLEACH VS NARUTO 3.2 TRANSFORMATIONS HOW TO#.